Post by Laslow on Apr 6, 2017 18:44:42 GMT -6
(Our good old Sasuke susano'o aura that we've all grown to love, or hate...)
...
So we currently have Sasuke and Itachi's Susano'o which is fun and all, hows about some more Susano'o?
And... the Susano'o variants I'm suggesting (I went and took the liberty of throwing a quick color overlay over the Sasuke Susano'o)
Going from left to right
Shisui (Green), Madara (Dark Blue), Kakashi/Obito (Light Blue)
I'm heavily using Naruto Ultimate Ninja Storm series for the reasoning of my suggestion, and how the attack variations work. Hopefully you the reader has played this game.
First Suggestion: Introducing new variant Susano'o
Shisui Susano'o
(A Video clip of Shisui Susano'o being used in NUNS4)
Unique Susano'o Attack: Susano'o Tsukomo (Barage of Chakra Needles)
The jutsu mechanics wouldn't be too flashy, I picture it being a copy/paste of housenka but with a different icon and higher damage calculation
Unique Susano'o Attack: Susano'o Thrust
Where as Itachi's Sword sweeps in a horizontal motion, have Shisui's Susano'o Spear/Lance lunge forward, sweeping 3 tiles ahead in a linear vertical motion (covering 1 tile at a time as its advancing to another tile in a lunging motion)
Madara Susano'o
(A Video clip of Madara Susano'o being used in NUNS4)
Unique Susano'o Attack: Yasaka Magatama
(This attack is already in game, but give it a variation color thats unique to Madara, clad the attack in blue aura matching his Susan'o colour (Rather than black)
Unique Susano'o Attack: Susano'o Heavenly Slash
(Just a beam of light that shoots out, same mechanics as Indra's Arrow... its just you know, this looks more like a Getsuga Tenshou rip from Bleach's Ichigo Kurosaki rather than an Arrow)
Kakashi Susano'o
(A Video clip of Kakashi Susano'o being used in NUNS4)
Unique Susano'o Attack: Kamui Shuriken
(Straight up OP'd move, You're basically throwing a shuriken in a linear direction. If it makes contact with a player, It'll cast a Kamui destruction/destroy on them)
Second Suggestion: Manipulate which Susano'o you're going to obtain upon gaining MS
I don't think any attack should have one hit kill priorities (ignoring Kamui Shuriken). However I do think that certain attacks should have unique damage calculation based on their utility, and why not have Susano'o manifest purely based on how the player had their stats upon unlocking MS. I think its cute and neat.
Heres how it'd work:-
Unlocking Sasuke Susano'o: If Throwing Skill > Greater than Ninjutsu/Taijutsu/Speed/Genjutsu = You'll be getting Sasuke's Susano'o variant
Unlocking Itachi Susano'o: If Sword Skill > Greater than Ninjutsu/Taijutsu/Speed/Genjutsu = You'll be getting Itachi's Susnao'o variant
Changing the format slightly for Shisui/Madara/Kakashi variants
Unlocking Shisui Susano'o: If Genjutsu is 10,000 or higher = You'll be getting Shisui's Susano'o variant
Unlocking Madara Susano'o: % Chance (Similar to rarity of starting the game as a Jinchuuriki). If you fall in that category of % chance, It'll override all above stat calculations and give you Madara's Susano'o
Unlocking Kakashi Susano'o: ... I haven't really worked quite how this Susano'o would be implemented other then thinking it'd be a bad ass edition. Perhaps make it a Non-clan Susano'o, give it a decent chakra drain so that there is cause to decide when to use it for perfect kamui, or when to conserve and just use your basic Kamui. That's open for discussion if that Susano'o is ever actually considered